![]() ![]() ![]() You can have the camera move in movie mode by turning on "Camera Orbit" (at the bottom of the View Controls panel). (Like when you're trying to stop a recording hold down the F4 key until Universe Sandbox says that it has stopped). Try holding down button presses longer so that Universe Sandbox can catch them. ![]() When you're recording the interface can feel unresponsive. When you're recording Universe Sandbox tells you how many frames have been saved and how long they would play back at 30 fps (frames per second). And 10000 would save an image every 10000 drawn frames. Setting this to 1 would save every frame. The default (5) saves an image every 5 frames. The number to the right of the Movie button is how often Universe Sandbox should save the image. You can also use a free program called VirtualDub. You can piece together these images into a single avi file with most video editing software. "Movie" (F4) starts saving single images in a subfolder with the date and time that can be found here: "High Res" (F9) takes 9 screenshots (3x3) and combines them together into a single massive screenshot. You can take a screenshot with the UI by pressing Ctrl+F12 "Screenshot" button (F12) takes a screenshot without any UI elements (like the buttons and panels) and it is saved here: When you right click in Universe Sandbox it brings up the control panel. I understand that is actually impossible to make such a simulation in real-time (even the programme "Colliding Galxies" works exactly like Universe Sandbox), and this one of the why i suggested what i written before. In the real universe, instead, 2 galaxies can collide and merge in 1 big galaxy (with just 1 center of course) because the gravity is distributed along all their stars. We could even make a so desired planet-planet impact with thousands of little balls.ĮDIT: I thought this whatching a galaxy collision simulation (Andromeda-Milky Way): In those simulations all the partlcles orbit around the 2 centers of mass so that there's never a real fusion of the galaxies because those centers follow their orbits forever, unless when they start from quiet (so that they will accelerate towards each other), and even this way, the result isn't that good. You can't however control directly the camera, but just set his movements before starting to record (like we can actually make it "orbit" the simulation) You can, maybe, have an overview of it with the normal simulation, when you actually look at it, and then launch the "render" during the night, and whatch it the next day. In this case you could make every particle having mass and attract all the others (so that the simulation is more detailed and realistic). It would be fun to have an high resolution video capture, not taken istantly, but with more time, as a render (maybe some hours for a few minutes) to, for example, have a great quality galaxy collision, or a simulation of such an impact with many many more stars. ![]() It is normal? And what is the number near this button for? I've already noticed the button in the interface, but when i click it, the simulation starts to go very slow and just a few steps every 2, 3 seconds. I don't know if it is already explained somewhere else, but i can't find how to make a video in Universe Sandbox. ![]()
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